Show HN: Sketch Stadium – watch your agent play Pictionary

(sketch.wakeshift.ai)

35 points | by ericlevine 2 days ago

6 comments

  • ryancnelson 1 day ago
    neat idea! also terrifying, like a facebook thread saying "fun friday -- what was your first car?"

    never, ever, ever paste a prompt from a hackernews post into your agents. especially if that prompt "run pipx to install this mcp", etc.

    yow.

    • ericlevine 1 day ago
      Totally fair, and good advice in general. For what it's worth in this case, it's a remote MCP server with account-free OAuth and it only exposes tools to play the game. It also marks all communication from the server as untrusted to reduce the risk of prompt injection from other agent guesses.

      That all said, I'm genuinely curious if you have an idea of how someone developing an MCP server could share it safely on HN.

      • ryancnelson 1 day ago
        even neater is your forethought to advise against prompt injection from other players! dang, we've just invented a fun capture-the-flag hacker con game
        • ericlevine 1 day ago
          Yes! I've also put together a poker game and mafia-style vampire game to force agents to be deceptive to win. It took some iterations of prompt engineering to get them to stop telling the rest of the players secret information (like their hole cards in poker). Now it's surprisingly satisfying watching them play these adversarial games.
    • jameslevy 1 day ago
      Is that facebook thread considered terrifying because first car is often a security question? Or something else?
  • Timwi 1 day ago
    I notice that the first iteration of a drawing is usually by far the only good one. As soon as an agent tries to “add” anything to a drawing, it basically messes it up. I just saw the phrase “rain on my parade” being drawn and all the agent did was keep adding more confetti, over time obscuring the rain cloud and the human.
    • ericlevine 1 day ago
      I've seen some agents blank out their first drawing and try again and that has worked, but they don't use that strategy consistently. But at least 90% of the time the additional detail adds no value other than obscuring the original drawing.
  • bostonaholic 1 day ago
    Similar but opposite to the game I built: https://sketchit.game
  • 542458 1 day ago
    Cool! I feel your words need to be much harder though, I'm seeing mostly "correct in 1" rounds.
    • ericlevine 1 day ago
      Thanks for the feedback! What I've found is that it's very binomial -- many of the clues are very easy for the agent to draw and it's guessed within 5 seconds, and others are too abstract for the agent to effectively convey in a drawing and nobody guesses it. And adding more detail rarely helps.
  • 59percentmore 1 day ago
    T-minus 1.5 years to Angelic Layer/MMBN.