I've worked on several projects where people looked at the site, which was simple and straight to the point, and people would straight up tell me they didn't take it seriously because it didn't have these performative UI things on it.
It's like when a Youtuber's audience complains about how they're constantly asking you to subscribe. The reason it happens is because the statistics say it works.
I use a Substack site for the conference that I run. The popup and subscribe buttons everywhere used to annoy me...but they work. Went from 0 to almost 1,000 subscribers on an otherwise low traffic site and it's by far the best way to reach people.
It really comes down to first impression. Your website design is your company’s first impression. If the design is clean, people will believe the product is clean and robust as well. Similar to how people think things that cost more and probably high quality and better overall.
As for this website, the best component is the ASCII animation in the hero and you can’t even copy that component. In fact, that nice ASCII hero is what gave me a good first impression to go thru all the components.
I was on mobile and a lot of the pages are overflowing. After going thru half, it got a bit annoying. I actually keep a directory of all these tailwind/shadcn registry websites and this one drew me in more than others.
Sometimes utility can be so good, users don’t care about design. I was also thinking of it as a business coming to a SaaS website. B2C is filled with so many dark patterns, first impression probably plays less of a role.
I don't think the commentary being made here is that startup websites should not be flashy. Just that, maybe they don't all need to look exactly the same as each other.
I think homogeneity is an unavoidable end game for the internet (unfortunately).
At work we’ve been discussing whether to migrate off our home grown component library to Material UI. I shudder at the thought, personally. However, a compelling reason to use a ubiquitous framework is that the ubiquity means folks intuitively know how to interact with your product.
Like many of us I was born into a deeply customizable Internet, all of my websites were green or red on black. They were a glorious amalgam of fixed width fonts and <blink> tags. With occasional wingdings characters for fun and games and complex <table>/<tr>/<td> tags for really epic layouts. They were l33t, honestly ^_^
But, as time goes on and more and more people use this thing, converging on the one-true-UX feels like a net good thing assuming the fundamentals are right. To some degree the LLM-ization of the Internet is essentially the end game of squashing the personality out of the Internet which bootstrap started.
We’re on the cusp of spoken word being the core UX of computers with a fall back to reading the LLM transcript, neither of which benefits from <blink>
> a compelling reason to use a ubiquitous framework is that the ubiquity means folks intuitively know how to interact with your product
Not that I disagree with you, but I'll also offer a tradeoff.
When people expect to pick up your app intuitively, it can also just mean them using the app absent-mindedly, which can mean them skipping the manual and jumping straight to trying to tie up the support lines. Whereas if your ui asks for a user's full focus up front, yes there are downsides to that but they're also more engaged.
It depends highly on the application. If the application domain is inherently complex and or used in business contexts, then they will have to learn how to use it regardless. Intuitiveness only works for somewhat cookie-cutter applications. Consider Excel: Excel is not intuitive to people who have not used excel. We can make it easier to use, but regardless the user will have to learn the fundamentals of a spreadsheet (and even how the data is stored in memory!) in order to successfully use excel. The reason I say users even have to understand how data is stored in memory is because of types. Dates are not strings, for example.
It seems to me the parent commenter is saying the opposite: looking exactly like each other _is_ the point. It's a form of social signaling, to indicate that a project "belongs" to the in group of high-flying successful AI hype projects.
Note I'm not arguing that this is a good strategy. But given that so many people follow it I imagine it's not as bad as it appears on the surface.
It's a bit of in-group signaling but I think, importantly, also date signaling. A 2026 hype website looks different from a 2020 hype website looks different from a 2010 hype website. Having a generic 2026 hype website look tells visitors that you're either new or update your website's design to follow current trends.
They do the same with cars, where it's even more important and even more explicit. The design language has to change every couple years so that you can tell when somebody is driving a car older than 5 or so years. For example, currently we're doing blobs but with a few sharp features and muted colors. Before that it was more colorful and more metallic paint. Before that, in the 00s, it was pure blobs. Before that it was all sharp edges etc. Now sharp edges are beginning to make a comeback.
That's why I don't think we'll ever have the "one true design language". Fads and trends will continue, repeating themselves to a degree but also changing in new ways.
In the marketing world this is called revealed preference. This stuff is A/B tested to death. Anyone trying to sell something is best served by watching people's behavior instead of listening to what they say, as the two are often different if not polar opposites.
The perspective marketing world seems toxic. From the perspective of the "consumer", it sure does feel like we are being "ignored", "tricked", or "bamboozled" when our stated preferences are ignored in favor of "revealed preference".
It isn't that we have a "preference" for these things, it is far more likely that a user just doesn't have their guard up 100% of the time, and these psychological manipulations are designed to cut through that.
Sure, these strategies probably net clicks, but they aren't from people who "chose" your product, they are clicks from people who were manipulated into clicking.
I suppose whether you think that is okay depends on your industry and ethics.
Yeah, it is highly toxic. I'd assume that in most cases those "revealed preferences" are specifically engineered, not organic. It's taking advantage of biological reflexes and calling it a true preference.
It's behavioral marketing, vs status/aspirational marketing.
A stated preference isn't necessarily current or situational (I will choose to run instead of watching another 45 minutes of Youtube videos).
A situational preference is often inertia, and behavioral marketing will directly hinder the meta cognitive processes that usually give us the agency to override our default mode choices (John has been on YouTube for the last 20 minutes, what next suggestion is not likely to keep him there?)
Better for you(the seller) vs better for me (the buyer)
Two agents with two different utility functions fighting each other, it's an adversarial relationship/game.
The fight is for your limited attention span.
Clickbaity titles or least informative ones, 20min of rambling for what could've been a 2min video or article, spreading the meat of the info in the later half of the video for better retention instead of the beginning, highly misleading previews at the beggining, etc ... are good for the content producer but not so much for the content viewer that has to sift through it only to reliaze that didn't care about that particular thing.
Not limited to videos, but also things to buy the meat of the technical/practical description of the product get worse and worse each year and the other proxy signals for them too.
Seems like marketing is a lot like military conflict drown the enemy in lot of noise to drop the SNR.
what's that you want to buy a 4k video projector and set a filter for it? here it is for cheaper. Oh, you wanted the actual dots on the wall resolution to be 4k instead of max supported input signal, oops.
You're used to higher price meaning better quality? guess we'll flood that price point with shitier quality progressively until we find your limit
I guess in the social sciences world this is called institutional erosion...
Youtube is a perfectly "unbiased" "democratic" repository, where crazy people shouting conspiracies and prize-winning documentaries have the same thumbnail and half-line of text for you to discover if they are any good.
The funny thing is, the techniques shown here are the ones that were once considered something only advanced front-end developers or publishers could do. Seeing that a former symbol of skill has now become a subject of satire makes me think that what we call 'high-level' ultimately comes from what others can't do. I personally never even thought about how to implement ASCII art animation.
I was going to say that too. Some of these I definitely am guilty of. I have a few dozen that aren't on the list but it's a breath of fresh air to see it so well organized even though, we all know what it is :D fantastic job to the author(s).
The most extreme virtue-signal is to go completely browser-default and have no styling whatsoever. Like lowercasing because your pinky can't be arsed to reach for the shift-key even though you've a billion dollars in series A.
God, that takes me back. MSHTML, the mismatched tags, <font>, table layout, the webmaster that added the Google Analytics snippet before the DOCTYPE tag
I've mostly stopped caring about using using proper capitalization, commas, grammar and spelling in my writing of comments, primarily as a signal that i'm not an llm.
If you turn on HN's "Show Dead" setting, there are tons of LLM-generated comments on stories related to AI. You can see the human(s) behind the LLM trying to fiddle with the style of comment by making them skip proper grammar, capitalization, use or avoid certain phrases, and so on. The biggest tell for LLM content, though, is just the content as a whole: it sounds fake and ungenuine, like it passed through a committee of hostage negotiators to remove the speaker's own attachment/expectations.
They can configure it to use all lowercase letters, skip em-dashes, make grammar mistakes, stop saying "it's not X, it's Y", or whatever, yet the content itself just has a fake quality to it that makes it stand out, which is why those comments still get flagged IMO.
I stopped doing that long before LLMs were commonplace because I couldn't see a point in it. Like, the entire concept of spelling and grammar is arbitrary anyway. Proper English and spelling of the 20th century is not the same proper English and spelling of the 18th century.
For example, "you" was originally the formal form of the second person pronoun, and thee or thou the informal form. Many writers who try to write midieval period pieces tend to get this wrong though and just use thee or thou as a direct replacement for "you."
And then English spelling and pronunciation is just chaotic anyway.
I won't go out of my way to misspell things and I'll do my best to use the best grammar and spelling I can, but I'm not going to consult an llm or grammarly to make sure it'll get no notes from an English teacher when my only purpose is to comment on HN or write a quick update on slack.
I had this conversation the other day. I'm a native German speaker originally, which is why I hand out commas like it's candy and capitalize things unnecessarily. Sometimes I notice these things and leave them in when I write something, since at least it gives you a good indication that a human wrote it... for now.
The problem is that omitting capitalization, commas, and so on signals, in addition to "not AI in default settings", but also "I'm part of the San Francisco AI in-crowd and Altman is my spirit animal".
"Countersignaling" (https://en.wikipedia.org/wiki/Countersignaling) might be the better word: "Countersignaling is the behavior in which agents with the highest level of a given property invest less into proving it than individuals with a medium level of the same property."
Honestly I can just swap these bad boys in and ship in less than a couple hours if it'd be funny enough. I don't think they're bad designs at all, and I don't think every aspect of my business needs to be unique and obsessed over.
IMO this is like judging landscaping companies for all using similar looking shovels.
“TokenStream – Server-sent events (SSE) were added to the HTML5 spec in 2008 but never used until 2025.”
I remember chunked transfer encoding shipped in 1997. It's been possible since then to readily and easily stream bytes of text or chunks of html the way everyone sees LLMs do today.
I used this to write a web based telnet client in 1997, and later a text moo / chat for the web. In both cases used a frameset so your line to send was at bottom of screen, the incoming lines were server-sent as things happened server side, and scrolled the client as new lines came in.
There were other things you could abuse before that, but less reliable.
It's still better than the sh*t developers produced three years ago.
Some people just like to feel superior by shaming others' work. You can easily tweak the visual output if you want to, but it's good enough for most use cases and better than what developers used to produce.
I get the whole trope thing and maybe I'm just an old man but I still am kinda impressed when Claude sh*ts out this type of UI 100 times faster than I ever could. It might also be that I never could have made UI even of this quality before AI. (˶ˆᗜˆ˵)
Actually quite good for a meme library! Unironically considering using some of this, or pulling some inspiration from it at least.
Also, I'm curious as to when the animated gradient text started being a popular thing. I started doing it back in 2021 or so. I think I was inspired by some of Apple's webpages at the time.
The author should have AI set up a simple deployment to EC2 and Azure and make an endless series of semantically meaningless AI companies with web sites and submit them everywhere. The web sites should also do this themselves.
The thing about humor is that you don't have to tell people when you don't get a joke, you can just quietly continue to live your life while you wait for your next chance to be temporarily happy.
It's like when a Youtuber's audience complains about how they're constantly asking you to subscribe. The reason it happens is because the statistics say it works.
https://carolina.codes
As for this website, the best component is the ASCII animation in the hero and you can’t even copy that component. In fact, that nice ASCII hero is what gave me a good first impression to go thru all the components.
Temu offers people the ability to save money. If your product is "X, but cheaper" you can have a worse UI than X.
At work we’ve been discussing whether to migrate off our home grown component library to Material UI. I shudder at the thought, personally. However, a compelling reason to use a ubiquitous framework is that the ubiquity means folks intuitively know how to interact with your product.
Like many of us I was born into a deeply customizable Internet, all of my websites were green or red on black. They were a glorious amalgam of fixed width fonts and <blink> tags. With occasional wingdings characters for fun and games and complex <table>/<tr>/<td> tags for really epic layouts. They were l33t, honestly ^_^
But, as time goes on and more and more people use this thing, converging on the one-true-UX feels like a net good thing assuming the fundamentals are right. To some degree the LLM-ization of the Internet is essentially the end game of squashing the personality out of the Internet which bootstrap started.
We’re on the cusp of spoken word being the core UX of computers with a fall back to reading the LLM transcript, neither of which benefits from <blink>
Not that I disagree with you, but I'll also offer a tradeoff.
When people expect to pick up your app intuitively, it can also just mean them using the app absent-mindedly, which can mean them skipping the manual and jumping straight to trying to tie up the support lines. Whereas if your ui asks for a user's full focus up front, yes there are downsides to that but they're also more engaged.
Note I'm not arguing that this is a good strategy. But given that so many people follow it I imagine it's not as bad as it appears on the surface.
They do the same with cars, where it's even more important and even more explicit. The design language has to change every couple years so that you can tell when somebody is driving a car older than 5 or so years. For example, currently we're doing blobs but with a few sharp features and muted colors. Before that it was more colorful and more metallic paint. Before that, in the 00s, it was pure blobs. Before that it was all sharp edges etc. Now sharp edges are beginning to make a comeback.
That's why I don't think we'll ever have the "one true design language". Fads and trends will continue, repeating themselves to a degree but also changing in new ways.
It isn't that we have a "preference" for these things, it is far more likely that a user just doesn't have their guard up 100% of the time, and these psychological manipulations are designed to cut through that.
Sure, these strategies probably net clicks, but they aren't from people who "chose" your product, they are clicks from people who were manipulated into clicking.
I suppose whether you think that is okay depends on your industry and ethics.
A stated preference isn't necessarily current or situational (I will choose to run instead of watching another 45 minutes of Youtube videos).
A situational preference is often inertia, and behavioral marketing will directly hinder the meta cognitive processes that usually give us the agency to override our default mode choices (John has been on YouTube for the last 20 minutes, what next suggestion is not likely to keep him there?)
Two agents with two different utility functions fighting each other, it's an adversarial relationship/game.
The fight is for your limited attention span.
Clickbaity titles or least informative ones, 20min of rambling for what could've been a 2min video or article, spreading the meat of the info in the later half of the video for better retention instead of the beginning, highly misleading previews at the beggining, etc ... are good for the content producer but not so much for the content viewer that has to sift through it only to reliaze that didn't care about that particular thing.
Not limited to videos, but also things to buy the meat of the technical/practical description of the product get worse and worse each year and the other proxy signals for them too.
Seems like marketing is a lot like military conflict drown the enemy in lot of noise to drop the SNR.
what's that you want to buy a 4k video projector and set a filter for it? here it is for cheaper. Oh, you wanted the actual dots on the wall resolution to be 4k instead of max supported input signal, oops.
You're used to higher price meaning better quality? guess we'll flood that price point with shitier quality progressively until we find your limit
Youtube is a perfectly "unbiased" "democratic" repository, where crazy people shouting conspiracies and prize-winning documentaries have the same thumbnail and half-line of text for you to discover if they are any good.
And I'm gonna be honest, I kind of want to use a few of these components for real (the ASCII art is fantastic).
Claude: “In react, make a full screen component that renders pixel squares that fade in and accumulate over a page component, taken as a target prop.”
Stupid crap like that. What’s cool is for those fullscreen tutorials or app walkthroughs, this works REALLY well to highlight the box on screen.
They can configure it to use all lowercase letters, skip em-dashes, make grammar mistakes, stop saying "it's not X, it's Y", or whatever, yet the content itself just has a fake quality to it that makes it stand out, which is why those comments still get flagged IMO.
It's really strange... I see some text with obvious tropes and sometimes I read something and there's no obvious AI trope... but it's just not human?
For example, "you" was originally the formal form of the second person pronoun, and thee or thou the informal form. Many writers who try to write midieval period pieces tend to get this wrong though and just use thee or thou as a direct replacement for "you."
And then English spelling and pronunciation is just chaotic anyway.
I won't go out of my way to misspell things and I'll do my best to use the best grammar and spelling I can, but I'm not going to consult an llm or grammarly to make sure it'll get no notes from an English teacher when my only purpose is to comment on HN or write a quick update on slack.
https://www.berkshirehathaway.com/
you're literate smart... poetic; because
you read e.e.cummings
and william carlos
williams
...
fin.
IMO this is like judging landscaping companies for all using similar looking shovels.
Joking about something tends to require an interconnected understanding of it
I remember chunked transfer encoding shipped in 1997. It's been possible since then to readily and easily stream bytes of text or chunks of html the way everyone sees LLMs do today.
I used this to write a web based telnet client in 1997, and later a text moo / chat for the web. In both cases used a frameset so your line to send was at bottom of screen, the incoming lines were server-sent as things happened server side, and scrolled the client as new lines came in.
There were other things you could abuse before that, but less reliable.
But yeah, talk about things nobody used....
Some people just like to feel superior by shaming others' work. You can easily tweak the visual output if you want to, but it's good enough for most use cases and better than what developers used to produce.
So, it's progress.
https://github.com/vorpus/performativeUI/blob/main/research/
I am torn between respect and terror.
Also, I'm curious as to when the animated gradient text started being a popular thing. I started doing it back in 2021 or so. I think I was inspired by some of Apple's webpages at the time.
When in Rome!