Using Claude Code seems like a popular frontend currently, I wonder how long until Anthropic releases an update to make it a little to a lot less turn-key? They've been very clear that they aren't exactly champions of this stuff being used outside of very specific ways.
Just FYI, MoE doesn't really save (V)RAM. You still need all weights loaded in memory, it just means you consult less per forward pass. So it improves tok/s but not vram usage.
It does if you use an inference engine where you can offload some of the experts from VRAM to CPU RAM.
That means I can fit a 35 billion param MoE in let's say 12 GB VRAM GPU + 16 gigs of memory.
lm studio offers an Anthropic compatible local endpoint, so you can point Claude code at it and it'll use your local model for it's requests, however, I've had a lot of problems with LM Studio and Claude code losing it's place. It'll think for awhile, come up with a plan, start to do it and then just halt in the middle. I'll ask it to continue and it'll do a small change and get stuck again.
Using ollama's api doesn't have the same issue, so I've stuck to using ollama for local development work.
Claude Code is fairly notoriously token inefficient as far as coding agent/harnesses go (i come from aider pre-CC). It's only viable because the Max subscriptions give you approximately unlimited token budget, which resets in a few hours even if you hit the limit. But this also only works because cloud models have massive token windows (1M tokens on opus right now) which is a bit difficult to make happen locally with the VRAM needed.
And if you somehow managed to open up a big enough VRAM playground, the open weights models are not quite as good at wrangling such large context windows (even opus is hardly capable) without basically getting confused about what they were doing before they finish parsing it.
And is running a local model with Claude Code actually usable for any practical work compared to the hosted Anthropic models?
Using ollama's api doesn't have the same issue, so I've stuck to using ollama for local development work.
And if you somehow managed to open up a big enough VRAM playground, the open weights models are not quite as good at wrangling such large context windows (even opus is hardly capable) without basically getting confused about what they were doing before they finish parsing it.
https://github.com/JuliusBrussee/caveman